Australian GovernmentStudy Australia
Queensland University of Technology (QUT)

Bachelor of Games and Interactive Environments (Software Technologies)


Course Details

The Bachelor of Games and Interactive Environments (Software Technologies) degree provides you with skills in IT development for computing gaming and visualisation technology. You will develop an understanding of the principles underlying modern computer graphics systems and an appreciation for how such principles help in the design and development of computer games and simulations. You will gain a broad knowledge across the field of game and interactive environment development, and develop a depth of understanding in the software technology discipline. You will be able to apply creative, critical and reflective practice and multi-disciplinary theory to game design and development problem solving processes, as well as apply modelling and abstraction techniques within complex game animation domains. You will gain experience in the whole process of game and interaction development, from identification and evaluation of ideas, creation of design concepts, critique of existing and potential products, analysis of cultural impact and industry trends, right through to the development and delivery of a final product.

Qualification: Bachelor Degree (Pass)

Course structure: 72 credit points (6 units) of games and interactive environments core units, which includes 24 credit points (2 units) of option units* selected from an approved list; 120 credit points (10 units) of Major core units; 96 credit points of complementary studies comprising of either two minors (4 unit set each); or one minor (4 unit set) plus 48 credit points of elective units.


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